![]() ![]() Tiller- (kills weeds and existing crops)-$5 for each squareīuildings and Animals (some licenses are given in the game and don't have to be bought and some will have to be bought more than once to complete the game, the animals come with the building):īeehives: License $500, bee hives $500 ea., sell honey for $160 a crate īees need flowers and honey needs cold storageĬhicken Coop: license $500, coops $400 ea., sell eggs for $150 a crate Ĭhickens eat corn and eggs need cold storage ![]() Larger Fertilizer Bag-$40 (12 applications)Ĭrane (to move objects)-$10 for each object Small Fertilizer Bag- $20 (6 applications) I LOVE a price chart on games and refer to them often so here it is. Note: the tutorial is very explanatory and will not be covered in the walkthrough. If you can't keep track of the goals, select the goal task bar and a pop up menu will appear with a detailed goal list. I've given brief strategies on making record time because isn't that the objective in most time management games?Ĭomplete a goal on the level, don't worry the level probably isn't over, another goal will appear and maybe another and another. Your only obstacles are your lack of "moo-lah", the resources available for purchase in the menus, your strategy and your imagination. You can make each farm as pretty or efficient as you'd like. I LOVE this game, as each level gives you challenges with no time limits, just a progress bar on the top left of the window that lets you know much of the level you've completed. The challenges vary greatly and build up to her building a mega farm to bankrupting the BIG BAD Agro Company! There are only 12 levels, however, some levels are rather lengthy, so don't let that fool you. Sometimes there are many challenges on the same level. Queries the value of a game rule, or amends it if an optional value is entered.Objective: You play Ginger, a cute Farmer who overcomes challenge, after challenge, after challenge. Sets the game mode type (use survival, creative, adventure, or spectator) for yourself or an optional player ![]() Set the world spawn location to the player's current position, or optional specified coordinates if entered Produces a seed code so you can recreate your world later Caret offsets are based on the direction the player's head is facing along left, upward, and forward axes, so ^5 ^ ^-5 would be 5 blocks left, 0 blocks upward (same height), and 5 blocks backward. Tilde offsets are based on the world coordinates, so ~5 ~ ~-5 would be +5 blocks on x (east), 0 blocks on y (same height), and -5 blocks on z (north). ![]() You can also use tilde (~) or caret (^) notation with a number to express relative coordinates offset from your current position, with the notation by itself representing ~0 or ^0 ie no offset. Instead of typing in individual player name(s) for the player prompt, you can use the following shortcuts to select specific targets for your = the nearest player to = a random = all players in the = all entities in the = youįor coordinates, these are expressed as x y z, where x is the distance east (+) or west (-) of the origin point, z is the distance south (+) or north (-) of the origin point, and y is the height from 0 to 255, where 64 is sea level.
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